We had lowpoly production as a project the latest 3 weeks, and here is one part of the work:
What do you think?
Program: Autodesk Maya 2009 ultimate
Renderer: Mental Ray
Program?
Renderer?
The edges of the guitar body seem too sharp. Softer edges would also help with the lighting and appearance.
Why do the stings seem to stand out just fine, when the body itself fades to black? The material? Something that refracts and diffuses the light a little more might help(less mirror like).
But keep up he good work.Keep improving.
looks really nice very detailed
Nice! Still needs some work though ;)
looks nice
thats pretty cool dude,
just work on the painting and the lighting/glares, then it would be awesome
"When one door closes, another opens; but we often look so long and so regretfully upon the closed door that we do not see the one that has opened for us."- Alexander Graham Bell
Really nice, but only the neck and head of the guitar looks 3D. You should make the backround white so you can see it better =)
Yeah, just round the edges a bit and It would be awesome.